South Paw Station

Same assets put in Unity, using the Universal Render Pipeline example project

Same assets put in Unity, using the Universal Render Pipeline example project

This is South Paw Station: a subway station inspired by my experience in San Francisco and Osaka. I had fun building out the world with the ads and subway map, showing a society of animal-people, like a BoJack Horseman style universe. :)

Total triangle count for this scene is ~11k (with instancing) or ~28k (without). Modelled and textured with Blender + Substance Painter. Video rendered in EEVEE, assets also assembled in Unity as shown in final screenshot.

Font Credits:
BPdots: https://backpacker.gr/
Symbol-signs: https://www.designworkplan.com/
All source images used are CC0 or public domain.