Binding of Isaac Items

Lil Brimstone

Lil Brimstone

Day 1/4

Day 1/4

Gnawed Leaf

Gnawed Leaf

Day 1/4

Day 1/4

Guppy's Paw

Guppy's Paw

Day 1/4

Day 1/4

Infamy

Infamy

Day 2/4

Day 2/4

Magic Mushroom

Magic Mushroom

Day 2/4

Day 2/4

Ankh

Ankh

Day 2/4

Day 2/4

The Sad Onion

The Sad Onion

Day 3/4

Day 3/4

Black Candle

Black Candle

Day 3/4

Day 3/4

Number One

Number One

Day 3/4

Day 3/4

Head of the Keeper

Head of the Keeper

Day 4/4

Day 4/4

Box of Friends

Box of Friends

Day 4/4

Day 4/4

Dead Cat

Dead Cat

Day 4/4

Day 4/4

For my 3Dcember project, I replicated 12 of my favorite items from The Binding of Isaac (Rebirth + Afterbirth), not including the pedestal rock. I did 3 items per day, over the span of 4 days.

Except for a few simple items, my process for creating every model is as follows: first, sculpt an approximate shape of the item, and then decimate it down to ~1k triangles. Push/Tweak to final shape, then quick UV unwrap and paint. Once the model is textured, duplicate it and extrude by a small amount, invert the normals, and set it to single-side rendering. Assign a black material to that and you get the outline effect. I also made a keyframe animation for the bounce and applied it to every item.

This is all shadelessly lit; lighting is painted directly into the model.

Modeled and animated in Blender, textures painted in Substance Painter with touch-ups in Krita.