Spring Fairy in Amber

Spring Fairy in Amber

Initial concept

Initial concept

Character in bind pose, 10.7k triangles (13.8k triangles including wings)

Character in bind pose, 10.7k triangles (13.8k triangles including wings)

Character posed with touch-ups, painted with diffuse map only (metal/rough values entered on Sketchfab). Split into 3 materials: head, body, wings and small debris

Character posed with touch-ups, painted with diffuse map only (metal/rough values entered on Sketchfab). Split into 3 materials: head, body, wings and small debris

Amber is a sculpted sphere to get the rough shape, then decimated. painted with diffuse and emission map

Amber is a sculpted sphere to get the rough shape, then decimated. painted with diffuse and emission map

Final painted scene in Substance Painter (scene total: 16.2k triangles)

Final painted scene in Substance Painter (scene total: 16.2k triangles)

A previous version had darker amber with no dynamic shadows; colors and lighting were tweaked to match the concept art more

A previous version had darker amber with no dynamic shadows; colors and lighting were tweaked to match the concept art more

I had some concept art of a plant fairy trapped in its eternal home of amber for a simplecg monthly challenge a while back. With Sketchfab's new support for refraction, I took it to a finished 3D model. To avoid any transparency problems, everything in the amber is textured fully opaque.

Modeled in Blender, painted with Substance Painter.