Trying out some realistic modeling because I got excited about sculpting in Blender! Around this time I picked up Substance Painter as well, so this piece is really out of my comfort zone and was super fun to explore. :)
Saiga antelopes look pretty weird in a cute way, and that’s all the reason I needed. Step through the annotations for some neat angles; I do spend a while framing my models!
Model sculpted, retopologized, rigged and baked in Blender; textures painted and generated in Substance Painter.